Cherek


Cherek is a little known tribal god in the Vanar Highlands. Based on his avatars, he is called the Bear god, with a portfolio of protection, law and destruction of otherworldly evil. As a patron or a god, Cherek demands much from his servants, much like the harsh environment from which his original worshippers spring.

 

Servant Requirements (as a Patron or a clerical god)

 

The servants of Cherek have some restrictions associating with those of different alignments. For every day that the servant associates with a Neutrally aligned person, the servant suffers a -1 to all Spell checks. This penalty is cumulative for 3 days (maximum -3). The same penalty applies to Chaotically aligned persons, though the penalty has no maximum. Additionally, those that are servants, worshippers or associates of gods or beings that are diametrically opposed to Cherek's aims suffer the same penalties and conditions as a Chaotically aligned persons.

 

Cleric's of Cherek have the following restrictions when using their "lay on hands" ability, based on the subject to receive the healing:

 

Tenets of Cherek

 

Clerics of the Bear God

Once agreeing to the tenets and the requirements of the cult, characters may become clerics of the Bear God. Clerics enjoy these additional class features as worshippers of Cherek:

 

Invoke Patron Results

 

12 - 14 - Cherek ignores your piteous pleas. Seek strength from within yourself.

15 - 16 - Pelt of the Bear God -- The servant receives a +4 to all saves and checks versus natural or magical cold. Any cold base damage is reduced by CL.

17 - 19 - Rage of North - The servant feels a surge of power, gaining +4 STR and +4 STA and a -4 PER for 1d6+CL rounds.

20 - 21 - Circle of Sanctuary -- This effect mimics the effect of the Sanctuary spell, but affects all allies within a 10' radius. The effect is targeted on an individual  up to 60' from the servant invoking Cherek. Chaotically-aligned allies are not afforded protection by this spell.

22 - 24 - Surge of Vitality -- All allies within a 10' radius receive healing as per the lay on hands ability. (see Cleric's ability and above for restrictions).

25 - 27 - Feral Eyes --  The servant's eyes  glow with icy blue fire. Once per round, the servant can make a touch attack against a foe, dealing 1d6+CL in cold damage.

28 - 29 - Swath of Destruction -- All creatures from dimensions, planes or places other than the "True World" are banished from whence they came. Those with less than 4 HD are utterly destroyed.

30+ Avatar of the North - A great northern bear is summoned and fights for the servant. Note: This power is unavailable unless the corpse of Cherek's avatar is sanctified and cremated. (See Ganelith's Bloody Veil -- room 11 level 1)

 

Patron Spells

 

Cherek's Feast -- summons a feast providing food for 1d4+CL people.

 

Light of the North -- Icy blue flame that illuminates in a 60' radius and grants +4 to Search checks.

 

Righteous Rage -- Surge of power gaining +4 STR, +4 STA for 1d6+CL rounds.

 

Repel Demons -- Causes up to 5 HD of hellish creatures to flee the caster.

 

Patron Taint

 

Irascible -- -4 PER

Voracious -- must eat 4x the food of a normal person or lose 1 STA per day.

Righteous -- Effects of associating with those of Chaotic alignment extend to Neutral and Lawfully-aligned persons that are not worshippers or servants of Cherek. None but those that worship or are tied to Cherek may be healed.

 

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